Use code "Prelaunch" to get your first month for $3.99 $1.99

    MCCIV Lite


    A Minecraft Server made for You.

    Minecraft Civilization

    When we launched this project 4 years ago, we had one goal in mind: To bring people together.In a world as fractured as ours, we knew that others had to feel the same aching for community that we did, and so the idea for MCCIV was born. Minecraft has always brought people together, but it requires intentionality. MCCIV provided that by default. It was to be a world designed to foster community, inspire dreams, and engage the spirit. We wanted to bring people together. And we wanted to do so by crafting the most dynamic, engaging world ever built.So we got to work: A complex, lore-rich map to explore. Limited lives to give weight to every action. Governments and banks to inspire true collaboration. A unique discord requirement designed so no one ever feels alone. We didn't want to tell the players what to do. We wanted to give them a living world, and watch them discover their own stories.On paper, it's brilliant. In practice- a bit difficult to execute.Struggling to get through beta, we fell increasingly behind our scheduled release. In 2023, our studio suffered an internal split over creative direction, and those of us remaining decided to shut down the project indefinitely....Well, we're back. To be fully transparent, this version of MCCIV is a far cry from the blueprint we once envisioned, but we have delivered on what we believe was always the most important part:A place designed to bring people together.This is our humble new beginning, and we hope you'll join us. And who knows? With friends around us, perhaps that original vision won't be so far out of reach after all :)


    Is MCCIVLite worth $3.99 a month?

    While Lite is not our original vision, it is far from being a generic server. When you choose to play with us, you get...

    • People-First Philosophy: A small, passionate team dedicated to players and community, not profit.

    • Built-in Sleep Health: The server observes a scheduled daily downtime from 2:00 AM to 7:00 AM PDT. This simple rule helps prevent the burnout and FOMO often caused by an always-on gaming environment, promoting good sleep habits.

    • Guaranteed Performance: Hosted on a top-tier, LA-based machine utilizing a high-frequency AMD Ryzen 9 CPU. Your server is allocated 2 guaranteed CPU threads (vCores) and 8 GB of dedicated RAM for zero performance compromise and active DDoS protection.

    • Lag-Free Foundation: A massive 20,000×20,000 block world that took over 100 hours to pre-render. This eliminates all chunk-loading induced lag from our server, forever.

    • Unique Vanilla Experience: The world was generated using custom datapacks that introduce new biomes and visual flair without altering core vanilla gameplay, ensuring a fresh exploration experience.

    • Mandatory Voice Chat & Moderation: Our unique Discord system requires active players to be in a designated Voice Channel*. This fosters real-time connection, prevents isolation, and allows our proactive moderation team to maintain a non-toxic community.

    • Continuum Team: A dedicated, experienced technical team focused on keeping the game world running smoothly and managing server-side operations.

    • Real-World Impact: Your support helps our volunteer staff fund and create community development projects outside of Minecraft, helping us bring people together in the real world too.


    How we've altered the game...

    We've made a few minor tweaks to the game that have a snowball effect on how the game is played. These include...

    • Fixed National Spawns: Beds no longer set your personal spawn point. Instead, every player respawns at their Nation's Central Gazebo. This encourages players to return to and defend their homeland, reinforcing national identity and centralized community.

    • The World is Bound: A permanent 20,000×20,000 world border is in place. This finite space encourages inevitable interaction, resource competition, and strategic planning among nations, ensuring the world always feels active and connected.

    • A World Remade: Our custom map features lifelike terrain models and introduces entirely new structures and loot tables alongside updated classic dungeons. Explore diverse biomes and discover secrets in a world that feels both familiar and brand new.

    • National Currency: Each nation has a central bank that passively accumulates currency for every active player. This vault is managed by a nation's leadership and can be used to purchase a variety of good- both among players, and admins.

    • Buildable Template - Temple: A Buildable Template is a blueprint to unlock special features in the game. We give you specifications, and you handle the creative aspects. These are designed to be community builds.

    • Limited Lives System: Every 3 deaths, a player gets sent to the soul prison until they are revived. Revival requires a community-built Temple and costs national currency.


    What's coming next?

    Learning from our mistakes, we won't promise new features before they are ready. But we will give you a glimpse of what we'd like to implement in Season 1...

    • More Buildables: More community building projects that are designed to enhance a nation's capabilities.

    • National Heartstones: Blocks that signal the sovereignty of a nation. When this block is broken, its nation is considered conquered.

    • Soul Tokens: Our original vision for the soul prison, these are items that tie deeply into the lore of the world, bind to each player, and fully control revival and ressurection from the flip.

    • The Flip: A dangerous realm channeling dark energy. The prison for those who tamper with soul energy.

    • Points of Interest: Lore-establishing builds scattered through the map.

    Admin Setup Documentation

    Welcome! Running a Civ Server is a relatively easy process, and this step by step guide will walk you through the in's and out's of being an effective Continuum staff member! I have included instructions & examples to hopefully help you out if you get stuck. There are a handful of segments in this guide- just follow along and you'll be fine!


    New World

    For the first step when loading into the world, you need to create a basic scoreboard to track deaths, as well as create a display to make it visible. In order, they are:

    • /scoreboard objectives add deaths deathCount

    • /scoreboard objectives setdisplay list deaths

    While we're here, also create a money board. This will be used later. Run:

    • /scoreboard objectives add money_points dummy "money_points"

    Congrats! You have set up your World.


    Creating a Nation

    The next step is creating a new nation, and we do this by adding their nation to the team registry. This is purely internal, so you don't have to get fancy with names. If they want to name their nation "The republic of yellowfishes", you can easily type "fishland" in the command. Just make sure you'll be able to remember it for later.

    • /team add [team_name]

    • Ex. team add fishland

    Next, we need to set a permanent spawn point that all members of a nation respawn at, regardless of where they set their bed. We also must define where they get stuck after they have died 3 times. For this, we need a Repeating, Unconditional, Always Active command blocks running the following command:

    • /spawnpoint @a[team=[team_name] [Desired Spawnpoint Coordinates]

    • Ex. /spawnpoint @a[team=fishland] 20 100 20

    Lastly, we need to set a permanent soul prison - the place where they get stuck after they have died 3 times. For this, we need a Repeating, Unconditional, Always Active command blocks running the following command:

    • execute as @a[scores={deaths=3..999}] run tp [Desired Soul Prison Coordinates]

    • execute as @a[scores={deaths=3..999}] run tp 21 92 -239

    Congrats! You have set up your First Nation!


    Setting up a Bank

    The bank function is designed to deposit 4 currency into the national vault for every 20 minutes a player is online. This system creates an incentive for players to work together. When a player is online, they earn money for the nation. When they work for the nation, they earn money for themselves.DO NOT SET UP A BANK FOR A NATION until they have built and had their Capitol verified by a Continuum staff member
    (This step involves redstone*)
    To start, you need a Repeating, Unconditional, Always Active command block, running the following command:

    • /scoreboard players set @e[scores={money_points=1201..}] money_points 0

    You only need one of these per world, and you need to forceload that chunks so that it's always running.The next thing you need to build is a clock counter. You need one of these per nation, but the location relative to it's nation doesn't matter. It should be placed in the forceloaded chunk. IT IS IMPERATIVE that no player can ever access this clock. Otherwise, they can increase the money creation rate. (Do not create more than one forceloaded chunk for the entire banking system) It should look like this:

    The impulse/redstone/unconditional command block should read:

    • /scoreboard players add @e[team=(Teamname)] money_points 1

    Once you activate the clock, an invisible counter will begin counting for every player, and will reset at 1201 (20 minutes).To actually reward layes for their time, though, a moneypress must be made. This must be placed inside the vault. It looks like this:

    This machine works by replacing the first item slot of the hopper with 4 emeralds every 20 minutes. The hopper MUST be leading into a storage block (chest or barrel)! If it is not, the machine will simply not work.The Repeating, Unconditional, Always Active command block on the floor must be running"

    • execute as @a[team=(Teamname),scores={money_points=1200}] run item replace block ~0 ~1 ~0 container.0 with minecraft:emerald

    Congrats! You have set up your First Bank!